Shred the Secrets Phone Location & Room 3 Key — Items Guide
Find the Shred the Secrets phone location and Room 3 key first, then use the complete item guide for the fake exit, Golden Shredder and badge routes.
Last updated: 2026-08-26
Quick answer
The Sketchy Coworker's phone is in Room 3, on the floor behind the shredders beside the paper stacks near the lockers. Open every Room 3 locker until you find the Room 3 key, use it on the closed-off area to meet the coworker, then pick up the phone and return it for the Let's keep this between us badge. Shred the Secrets is a collect-and-shred office simulator where progress shows up as stacks, cash, paperclips and badge objectives. Everything you can grab falls into four buckets: (1) location collectibles hidden in specific rooms — the Sketchy Coworker's phone, the Room 3 key, the crowbar, the fake exit, the 4 hidden buttons, the grocery-list secret document, cobwebs, filing cabinets and the Golden Shredder; (2) progression tools — upgraded shredders, the vacuum, the broom and the coffee speed-burst; (3) currencies — cash, paperclips and paper scraps; and (4) ending-chain items — the crowbar→planks→basement coffee machine→elevator route that unlocks Ending 2. Every item below is a confirmed badge objective, but locations are only as good as the source: most are video-verified from real playthroughs, while a few (how the Golden Shredder is actually obtained, and Dangerous Knowledge) are still Community-reported or UNKNOWN. The single most valuable item is the Golden Shredder — it pays double cash with no cranking, and it is not a game pass — see the Golden Shredder guide. Its obtain method remains disputed: returning the phone and upgrading the shredder line are both community-reported, unverified routes. Secret routes and badge context: secrets page. Run checklists: run tracker. Full badge list: badges page. Room-by-room route: rooms page.
Quick jump
Jump to the most-searched Shred the Secrets items: Sketchy Coworker's phone · Room 3 key · Fake exit · Golden Shredder · Crowbar. For secret routes and full badge context, see the secrets guide. Plan your collectible sweep with the run tracker. Golden Shredder deep-dive: golden shredder page.
Key Item Locations
Sketchy Coworker's Phone
Let's keep this between usRoom 3 — behind the shredders, on the floor next to the paper stacks by the lockers ("It was here the entire time"). You need the Room 3 key first to reach the Sketchy Coworker. Return the phone for the Let's keep this between us badge (17.7%). Community-reported reward: the Golden Shredder — see the secrets guide and golden shredder page for both theories.
- Room
- Room 3
- Win rate
- 17.7%
Room 3 Key
KeymasterRoom 3 — inside one of the lockers. Open every locker until one unlocks; the playthrough that found it had skipped one locker initially. Awards Keymaster (17.4%). The key opens the closed-off area where you meet the Sketchy Coworker and start the phone quest. More Room 3 secrets: secrets page. Log it in the run tracker.
- Room
- Room 3
- Win rate
- 17.4%
Fake Exit
Tricked!Room 4 — a glowing EXIT door tucked behind the paper stacks. No key needed: open it for the Tricked! badge (21.5%). It is a decoy, not an ending. Hit it on your Room 3→4 sweep — see secrets page for the full collectible route and run tracker to log it.
- Room
- Room 4
- Win rate
- 21.5%
Golden Shredder
Solid GoldInstall on any shredder for 2x cash, six stacks per pass, no cranking. Not a game pass. How you obtain it is disputed: (A) return the Sketchy Coworker's phone vs (B) upgrade the shredder branch — both Community-reported, neither officially confirmed. Full breakdown: golden shredder page. Related secrets: secrets page. Track your run: run tracker.
- Solid Gold win rate
- 15.2%
- Data confidence
- Community-reported
Crowbar
IntruderRoom 6 cobweb room — in the current 12-room version the crowbar rests on the recycling bin on the Sketchy Coworker's upgrade counter (August 2026 footage); pre-update runs showed it glowing between the paper stacks, so check both if you play an older patch. Only the crowbar breaks the basement door planks — break every single one for Intruder (5.3%). Step-by-step: Intruder badge guide.
- Room
- Room 6
- Win rate
- 5.3%
Grocery-List Secret Document
What? (Ending 1)Room 5 side room — the golden, sparkling “secret document” waits on a metal table behind the door unlocked by the four hidden buttons between the paper columns (button positions vary between runs). It is the key item of Ending 1: the confidential file turns out to be a grocery list — pickles, cheese, milk, cat food, toilet paper — and the FBI arrives with a cat. That counts as escape. Deep dive: Secret file guide; full route: Ending 1 guide.
- Room
- Room 5 (side room)
- Win rate
- 22.9%

Items by Purpose
Ending 2 Chain (Crowbar → Planks → Coffee → Elevator)
Ending 2: Dark SecretsIn the Room 6 cobweb room, grab the crowbar (current version: on the upgrade counter's recycling bin), break every plank on the boarded-up doorway (Intruder, 5.3%), drop to the basement, brew a 2-minute pot at the coffee machine for a shredding speed burst, then get the whole squad into the elevator cabin to ride out (Joy Ride, 8.4%). This is the route to Ending 2 — done as a full 4-player squad it earns Perfect Attendance (0.4%).
- Dark Secrets win rate
- 7.9%
- Joy Ride win rate
- 8.4%
- Intruder win rate
- 5.3%
Phone Quest (Key → Sketchy Coworker → Golden Shredder)
Keymaster → Let's keep this between us → Solid GoldIn Room 3, open every locker until one gives up the key (Keymaster, 17.4%), unlock the closed-off area and meet the Sketchy Coworker. His phone is on the floor behind the shredders by the lockers ("It was here the entire time") — see #sketchy-coworker-phone. Return it (17.7%) for Let's keep this between us. One community video links the return to the Golden Shredder; another links the Golden Shredder to upgrading the shredder line — both obtain routes are unverified. See the golden shredder page and secrets guide. Track with the run tracker.
- Keymaster win rate
- 17.4%
- Let's keep this between us
- 17.7%
- Solid Gold win rate
- 15.2%
Ending 1 Chain (Hidden Buttons → Grocery List)
What? (Ending 1)In Room 5, a wall prompt reads "Find the hidden buttons in the room to unlock the secret document". Four buttons glow green between the paper-stack columns — clear every second column to reveal them. All four open the side room holding a golden document that turns out to be a grocery list (pickles, cheese, milk, cat food, toilet paper) plus a cat, which triggers Ending 1 (What?, 22.8%).
- What? (Ending 1) win rate
- 22.8%
Housekeeping Collectibles (Cobwebs + Filing Cabinets)
Housekeeping + Nosy CoworkerTwo pure counter badges. Clear 20 cobwebs with the broom (Housekeeping, 10.4%) — most spawn in the Room 6 cobweb room and later rooms. Open 20 filing cabinets (Nosy Coworker, 28.3%) — the cabinets cluster in Room 3 and hold no loot, they are pure counters. Whether the counter is cumulative across runs or resets per run is unconfirmed.
- Housekeeping win rate
- 10.4%
- Nosy Coworker win rate
- 28.3%
Fake Exit
Tricked!A glowing EXIT door tucked behind the paper stacks in Room 4. No key needed — open it and you get the Tricked! badge (21.5%). It is a decoy, not an ending.
- Tricked! win rate
- 21.5%
Dangerous Knowledge
Dangerous KnowledgeBadge text: "You weren't supposed to see that" (9.2%). No guide or video transcript has documented the trigger or the location. Community suspicion points to a hidden readable document, with the basement as the prime suspect — UNCONFIRMED. Location: STILL UNKNOWN.
- Dangerous Knowledge win rate
- 9.2%
All Items at a Glance
| Item | Room | Use | Related Badge | Data Confidence |
|---|---|---|---|---|
| Sketchy Coworker's Phone | Room 3 | Return to coworker (Let's keep this between us); Golden Shredder link unverified | Let's keep this between us | Video-verified (phone location) |
| Room 3 Key | Room 3 (in a locker) | Opens the locked area to reach the Sketchy Coworker | Keymaster | Video-verified |
| Glowing Crowbar | Room 6 (between paper stacks) | Breaks the planks on the boarded-up doorway | Intruder (chain) | Video-verified |
| Boarded-up Doorway (planks) | Room 6 (bottom wall) | Break EVERY plank → enter basement → Ending 2 chain | Intruder | Video-verified |
| Basement Coffee Machine | Basement (below Room 6) | Brew 2-min pot → speed burst + unlocks elevator | Dark Secrets (chain) | Video-verified |
| Basement Elevator | Basement | Everyone aboard → ride out → Ending 2 / Joy Ride | Joy Ride | Video-verified |
| Fake Exit | Room 4 | Open it → Tricked! badge (a decoy, not an ending) | Tricked! | Video-verified |
| Hidden Buttons (x4) | Room 5 | All 4 → open side room with golden document → Ending 1 | What? (Ending 1) | Video-verified |
| Grocery-List Secret Document | Room 5 (side room) | Golden document (pickles, cheese, milk, cat food, toilet paper) → Ending 1 | What? (Ending 1) | Video-verified |
| Golden Shredder | Anywhere (install on any shredder) | 2x cash, six stacks per pass, no cranking; NOT a game pass | Solid Gold | Community-reported |
| Cobwebs (x20) | Room 6 + later rooms | Clear with broom | Housekeeping | Video-verified |
| Filing Cabinets (x20) | Room 3 (cluster) | Open 20 (pure counter, no loot) | Nosy Coworker | Video-verified |
| Dangerous Knowledge | STILL UNKNOWN | Hidden discovery — undocumented | Dangerous Knowledge | Badge-confirmed existence |



Items FAQ
Room 3. Open every locker until one gives up the Room 3 key (Keymaster), unlock the closed-off area and meet the Sketchy Coworker — his phone sits on the floor behind the shredders, right next to the paper stacks by the lockers ("It was here the entire time"). Return it for the Let's keep this between us badge. One community video links the return to the Golden Shredder; that obtain route is unverified. Full badge context: badges page.
Open every locker in Room 3 until one of them unlocks — the playthrough that found it opened all the lockers and got it from the one locker they'd initially skipped. Finding it awards Keymaster (17.4%). The key lets you into the closed-off area where you meet the Sketchy Coworker and start the phone quest.
Almost everything. Phone (Let's keep this between us), Room 3 key (Keymaster), Golden Shredder (Solid Gold), crowbar + planks (Intruder), fake exit (Tricked!), basement elevator (Joy Ride), 4 buttons + grocery-list document (What?/Ending 1), 20 cobwebs (Housekeeping), 20 filing cabinets (Nosy Coworker), and the coffee→elevator chain (Dark Secrets/Ending 2, plus Perfect Attendance at 4-player full squad). Only Dangerous Knowledge still has no documented location. See the badges page for the full 27-badge list.
Both are in the Room 6 cobweb room. In the current 12-room version the crowbar rests on the recycling bin on the Sketchy Coworker's upgrade counter (August 2026 footage; pre-update runs showed it glowing between the paper stacks); the boarded-up doorway is at the bottom wall of the room and leads down to the basement. Break every single plank (not just enough to squeeze through) for the Intruder badge (5.3%). This is the start of the Ending 2 chain — full route on the rooms page and endings page.
There is no separate golden coffee machine — the gold-colored machine you saw is the basement espresso machine (the Mad Scientist's PROJECT: CAFFEINE setup). Gold-orange look: the intro cutscene when you enter the basement; gold-bronze spares are also shelved in the Room 11 storage room. What it does: brews a fresh pot every 2 minutes, and drinking it gives the Caffeinated buff — a burst of shredding speed for one minute. Recorded runs also show the whole machine can be picked up and carried. You reach it via the Room 6 crowbar → boarded-up doorway route (see the crowbar entry above); the plot around it is the Ending 2 reveal — all endings guide.
No. No source anywhere describes it as a pass — it is an in-game item. The Solid Gold badge simply reads "Shred with the Golden Shredder". How you obtain it is disputed (return-the-phone reward vs. upgrading the shredder), and both are Community-reported. Full breakdown and the competing methods: golden shredder page.
Sweep as you go: grab the Room 3 key and phone in Room 3, hit every filing cabinet (its counter tracks anywhere), then in Room 4 open the fake exit. In Room 5 grab all 4 hidden buttons for the Ending 1 document, and in Room 6 grab the crowbar, clear the cobwebs, and break the planks into the basement for the coffee→elevator reward. Plan the full route with the route planner and log it in the run tracker.