Shred the Secrets Rooms Walkthrough — Room 5 Buttons

Room-by-room walkthrough of all 8 rooms in Shred the Secrets: objectives, secrets, where the Room 5 hidden buttons are, and what resets when you advance.

Last updated: 2026-08-26

Quick answer

A run spans 12 rooms since the 30 July [ENDING 3] update (8 before it) — this page covers Rooms 1-8; the new Rooms 9-12 are the Ending 3 route, covered in the Ending 3 guide. Each room: hit the money goal (US$ 1.000.000 in the early rooms, up to US$ 5.000.000 in the new ones) and clear the document and scrap objectives to open the exit — you only need a path, not every paper pile. Cash-bought upgrades reset when you enter a new room, so re-max Shred Amount and Carry Amount every room. Badges mostly start in Room 2: Room 3 hides the locker key and the phone, Room 4 the fake exit, Room 5 the 4 hidden buttons for Ending 1, and Room 6 the crowbar route to the basement. Details: secrets, endings.

Room-by-Room Overview

RoomWhat HappensSecrets / BadgesConfidence
Room 1Tutorial: grab documents, crank shredder, throw paper balls into the bin; US$ 1M goal; tutorial reward US$ 193Welcome!, First Day on the Job, Company Card, Millionaire (likely)Video-reported
Room 2FBI first appears (jump scare); upgrades reset — Shred Amount back to 1 sheetFBI capture possible (It's Not What It Looks Like)Video-reported
Room 3Filing cabinets and lockers; secret door that stays shut; key in a locker opens a new area with the Sketchy CoworkerKeymaster, Nosy Coworker, Let's keep this between us (phone)Video-reported
Room 4Office area hiding a fake exit door behind the paper stacksTricked! (fake exit)Video-reported
Rooms 5-7Room 5 hides the 4 hidden buttons between the paper-stack columns (Ending 1 chain); Room 6 is the cobweb room: clear webs with the broom, grab the glowing crowbar, and break the boarded-up doorway at the bottom to reach the basementHousekeeping (20 cobwebs), Intruder (planks), button chainVideo-reported
Room 8 (final)Clear the last room; the Room 5 button chain pays off here — the unlocked side room holds the secret document (a golden sheet with a grocery list); the FBI arrives with a cat; Ending 1 escapeWhat? (Ending 1) — confirmed by multiple videosVideo-reported
BasementBelow Room 6 behind the planks; coffee machine brews a pot in 2 minutes (drink = shredding speed burst), then the elevator takes everyone up to the "under renovation" final areaJoy Ride, route to Dark Secrets (Ending 2)Video-reported, high confidence
shred the secrets cleared pathway to the exit door
You only need a path to the exit — not every paper pile.
shred the secrets filing cabinet drawer room 3
Room 3: open every locker and filing cabinet.

Key Points Per Room

Room 1: Learn the loop

E to grab, F to crank, right-click to throw. Buy your first upgrade here (Company Card badge). Speedrunners re-clear Room 1 on repeat for Paperclips.

Room 2: Expect the reset

Upgrades reset on entry — do not over-invest late in Room 1. FBI jump scare; Night Guard class reduces FBI damage.

Room 3: Open everything

Open every locker (the key hides in one you will skip) and every filing cabinet (Nosy Coworker needs 20). Meet the Sketchy Coworker and grab the phone.

Room 4: Check the walls

The fake exit door blends into the room. Opening it awards Tricked! instantly — 21.5% of players have found it.

Late rooms: Webs and buttons

Carry the broom for cobwebs (20 for Housekeeping). In Room 6, grab the crowbar and break the planks to the basement for Intruder. In the button room, clear every other paper column to reveal the 4 hidden buttons.

shred the secrets cobweb room 6 broom housekeeping
Room 6 cobwebs — 20 for Housekeeping; the crowbar is in this room (current version: on the upgrade counter).
shred the secrets final room hidden buttons
The final room buttons — Ending 1's hidden-button chain.

Room 5 Buttons: Where Are the 4 Hidden Buttons?

Room 5 hides exactly 4 hidden buttons — press all of them to start Ending 1. Entering the button room puts a wall prompt on screen: "Find the hidden buttons in the room to unlock the secret document". The buttons glow green between the floor-to-ceiling paper-stack columns: clear every other column of paper (not every pile) to open sightlines, and the wall counter ticks up with each press. All 4 open the side room holding the golden "secret document" — spoiler: it is a grocery list — which starts the chain to Ending 1 ("What?"), earned by 22.8% of players. Six independent video walkthroughs show the same chain, so treat this as confirmed by community video evidence. Step-by-step footage: the full walkthrough and the all endings guide.

Rooms FAQ