Shred the Secrets [SAVING] Update — Solo Runs Now Save

What the [SAVING] update means: the official Roblox description says solo runs now save. Full verified patch timeline from official API data.

Last updated: 2026-08-11

[SAVING]2026-08-06

[SAVING] Metadata Update — Solo Save Still Official

The official Roblox Games API reports a later update timestamp of 2026-08-06. The game title still carries the [SAVING] tag and the official description still reads that solo runs now save — meaning single-player progress persists between sessions, per the only published official text. The developer did not publish patch notes, and the official badge API still returns 30 badges, so any other gameplay changes remain unknown.

  • Official Roblox API update timestamp: 2026-08-06
  • The current game title remains tagged [SAVING]
  • What [SAVING] means: the official description says solo runs now save — single-player progress persists (no developer patch notes published)
  • The official badge API returns 30 badges, with no new badge detected
  • Multiplayer/co-op save behavior was not described in the official text — details unknown
  • Related: items page for collectibles, run tracker to log solo runs
[SAVING]2026-08-02

[SAVING] Update — Solo Runs Now Save

The official Roblox Games API shows the game updated on 2026-08-02 and now carries the [SAVING] title tag. The game's official description explicitly states that solo runs now save — the first time the developer communicated save behavior through the Roblox listing. No developer patch notes or new badges were published with this update, so the exact mechanics (what persists, what resets) are not documented beyond that one sentence.

  • Official Roblox API update timestamp: 2026-08-02
  • Game title now carries the [SAVING] tag
  • The official description says solo runs now save — single-player sessions persist progress (per official listing text only)
  • No official patch notes or new badges found — exact save mechanics undocumented
  • Before [SAVING]: prior title tags were [CLASSES] and [ENDING 3]; save behavior was not mentioned
  • Track solo collectible runs: run tracker · item locations: items page
[ENDING 3]2026-07-30

[ENDING 3] Update — Whistleblower Ending & 12 Rooms

The game title now carries the "[ENDING 3]" tag, and the official badge API confirms three new badges (total 30): Whistleblower (Ending 3) at a 4.9% earn rate, Industrial Revolution ("Complete the Mad Scientist Quest") at 3.4%, and THE CAKE IS A LIE at 2.1%. Community video walkthroughs show the run extended from 8 to 12 rooms, with money goals up to $5,000,000 — the new Rooms 9-12 hold the attic and Mad Scientist quest, a red-lit testing lab, the Mesa Corp offices and a bank vault whose 4-turn dial puzzle unlocks Ending 3.

  • Game title now tagged [ENDING 3]; run extended from 8 to 12 rooms (HUD reads ROOM 12/12)
  • Ending 3 "Whistleblower": repair the Room 9 ladder, take the Mad Scientist's blueprint quest, crack the Room 12 bank vault dial (number = order, arrow = direction)
  • 3 new badges via official API (30 total): Whistleblower 4.9%, Industrial Revolution 3.4%, THE CAKE IS A LIE 2.1%
  • New areas: attic + Mad Scientist NPC (PROJECT: CAFFEINE), Room 10 testing lab, Mesa Corp offices, Room 12 vault
  • Full step-by-step walkthrough: Ending 3 guide — see also the endings overview and secrets page
Latest2026-07-29

July 29 Update

The official Roblox games API shows the game was updated on 2026-07-29, but the developer published no patch notes, so the exact changes are unknown. No new badges appeared in the official badge API alongside this update.

  • Game update confirmed via official API metadata (2026-07-29)
  • No official patch notes published — contents unknown
  • No new badges detected in the badge API
[CLASSES]2026-07-27

[CLASSES] Update

The game title changed to include the "[CLASSES]" tag, marking the arrival of the class system as a headline feature. Six classes (Intern, Associate, Night Guard, Supervisor, Manager, CEO) are bought and leveled with Paperclips, the meta currency earned across runs.

  • Game title gains the "[CLASSES]" tag
  • Six classes with three levels each (community-documented)
  • Classes are unlocked and leveled with Paperclips
Badge Batch 42026-07-25

Badge Batch: +4 Badges

Four new badges appeared in the official badge API, bringing the total to 27. This was the final badge batch of the game's rapid launch-window update streak.

  • +4 badges in the official API
  • Total badge count reaches 27
  • Last badge batch of the launch-window streak
Badge Batch 32026-07-24

Badge Batch: +1 Badge

A single new badge was added to the official badge API one day after the big batch of seventeen. The badge total moved from 22 to 23.

  • +1 badge in the official API
  • Follows the 17-badge batch by one day
  • Total badge count reaches 23
Badge Batch 22026-07-23

Badge Batch: +17 Badges

The largest single badge drop: seventeen new badges landed in the official badge API at once, more than tripling the count from 5 to 22. This batch added most of the game's secret, collectible and ending badges.

  • +17 badges in a single batch
  • Badge count jumps from 5 to 22
  • Adds most secret, collectible and ending badges
Badge Batch 12026-07-18

Badge Batch: +5 Badges

Three days after launch, the first five badges appeared in the official badge API. These cover the onboarding milestones such as joining the game, shredding your first stack and buying your first upgrade.

  • First 5 badges added post-launch
  • Covers onboarding milestones
  • Tracked via the official Roblox badge API
Release2026-07-15

Game Release

Shred the Secrets launched on Roblox on 2026-07-15, created by the group CRAZY BRAZILIAN. The official description lays out the core loop: grab documents, vacuum scraps, shred for cash, upgrade skills, clear the room and go home.

  • Released 2026-07-15 by CRAZY BRAZILIAN
  • Genre: Incremental Simulator
  • Core loop: grab, vacuum, shred, upgrade, clear, go home